Week #Final


For my final project I was tasked with creating a procedurally generated project. I thought it would be fun to iterate on one of my favorite video game genres, platforming games. My idea was to create a new level every time a player started the game to keep it fresh and replay-able.  Enemies would procedurally spawn and would damage the player if hit. The goal for the player would be to survive for a certain amount of time and collect coins. I creates sprites in a sketchbook style for a simple and clean aesthetic. The player would have to avoid rockets that fell from the sky and bombs that followed the player.

Sticky's Quest:Survive minimized

Collecting Coins and avoiding enemies.

Play Sticky's Quest: Survive here:https://editor.p5js.org/SunyCoder444/sketches/DrOc7Xusr

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