Week #Final
For my final project I was tasked with creating a procedurally generated project. I thought it would be fun to iterate on one of my favorite video game genres, platforming games. My idea was to create a new level every time a player started the game to keep it fresh and replay-able. Enemies would procedurally spawn and would damage the player if hit. The goal for the player would be to survive for a certain amount of time and collect coins. I creates sprites in a sketchbook style for a simple and clean aesthetic. The player would have to avoid rockets that fell from the sky and bombs that followed the player.
Sticky's Quest:Survive minimized

Play Sticky's Quest: Survive here:https://editor.p5js.org/SunyCoder444/sketches/DrOc7Xusr
Drawing, Moving, and Seeing with Code - Spring 2025
Status | In development |
Category | Other |
Author | SUNYCoder444 |
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